Lead Designer Tymon Smektała talks about the protagonist, The City and its inhabitants, huge impact of your actions on the game’s world, combining parkour with combat and more.
Meet Aiden, a man who ventures into places others are running from screaming. Come Spring 2020, you will experience a brutal, infected world through his eyes.
Pick up a new weapon, ready your special powers and paint the room red in seconds as you slay enemies with speed and precision. This is the experience God's Trigger is bringing back on April 18th - the fast-paced bloodbath and one-shot deaths you've always wanted to play in co-op.
For those who may not know yet, we are currently working on two large AAA titles. One of our projects is being created at our Wrocław Headquarters, the other, at our Warsaw Studio.