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Senior Lighting Artist

Wrocław, Warszawa

Techland is in the process of producing two large AAA games. One of our projects is being created in Wrocław, the other in Warsaw. We are looking for a talented and experienced Lighting Artist. Place of work: Wroclaw or Warsaw.

As a Lighting Artist, you will help to create amazing environments, which will be discovered and admired by our players. Using light, the day and night cycle and changing weather conditions you will create the unforgettable atmosphere of locations, creating their mood and supporting gameplay.


  • Creating lighting for locations and building the atmosphere with light in key scene for the narration and playing in the full day and night cycle
  • Working with the Art Director and the Lead Level Artist
  • Lighting large outdoor open scenes, taking into account changes in the time of day and weather
  • Taking care of the visual coherence of lighting throughout the whole game
  • Ensuring lighting is optimal and technically correct
  • Co–operation in the development of technology related to lighting in an open world game
  • Taking part in creating ideas and plans for locations/levels
  • Work using a proprietary C-Engine editor

What we expect:

  • at least 5 years of experience in creating lighting/level art for video games supported by a portfolio
  • artistic skills, including a good sense of color and composition
  • knowledge of English on a communicative level and enabling reading of project/technical documentation,
  • passion for games and knowledge of the game industry from the player's perspective, knowledge of games previously released by Techland will be a huge plus
  • the ability to communicate ideas verbally and with the aid of quick sketches/references
  • teamwork skills
  • excellent sense for searching and analyzing reference materials from games as well as the real world

Nice to have:

  • familiarity with architecture
  • manual artistic skills – ability to draw, paint, model
  • artistic skills (drawing, painting, modeling, etc.)
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