Lead Game Programmer (AI)
Work Model: onsite
Warszawa, Poland; Wrocław, Poland
Company Description
Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wrocław and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.
We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.
We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.
Job Description
Your daily tasks:
Leading the AI gameplay team and overseeing the design and implementation of AI gameplay mechanics in Techland's newest games. In particular you will:
Manage a team of gameplay AI programmers.
Own and drive gameplay AI vision and implementation in our games.
Propose tools and technologies and work with the engine team on their delivery.
Help team members create and iterate AI behaviors in close collaboration with animators and game designers.
Debug and optimize AI behaviors and systems for performance, responsiveness, and stability.
Mentor and support other programmers by sharing best practices, reviewing code, and helping grow expertise within the team.
Participate in the recruitment process, interviewing and hiring new team members.
Motivate and support the team to foster a strong, skilled, and motivated group.
Collaborate with producers, providing time estimates, task breakdowns, and assisting with planning.
Identify areas for improvement and drive changes that are required.
Work closely with other departments such as game design, animation, and technology.
Qualifications
8+ years of experience in game development, with a focus on AI systems and behaviors.
At least 1 year of experience as a Lead Programmer.
Experience in developing and maintaining large gameplay systems or mechanics for AAA titles.
At least one shipped AAA title developed from start to finish.
Excellent knowledge of C++.
Strong 3D math skills.
Ability to profile and optimize code, with a focus on cross-platform performance.
Experience working closely with designers and animators in a multidisciplinary environment.
Strong understanding of combat gameplay and how AI contributes to player experience and game feel.
Authentic passion for games as well as knowledge of the latest titles and trends, especially in FPP games.
Excellent organization and time management skills.
Excellent interpersonal and communication skills.
Very good command of English.
Experience with version control systems.
Proven history of mentoring fellow programmers.
Nice to have:
Experience working on Open World Games.
Additional Information
What we can offer:
- A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
- An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
- Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
- State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).