Techland

European Union
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Lead FX Artist

Wrocław, Warszawa

As a Lead VFX Artist, you will help to develop and lead a team of VFX Artists to create amazing real-time effects throughout multiple projects. Together with your team, you will play a key role in ensuring the technical and artistic quality of our games.

Your daily tasks:

  • creating stunning visuals effects for huge open world titles,
  • developing strong VFX visual guidelines and libraries,
  • setting up best practices, workflows, and pipelines for our VFX team, 
  • working closely with other Team Leads to create FX which supports the grand vision of our products,
  • influencing further development of internal technologies and artistic capabilities to reach the visual benchmarks,
  • creating optimized visual effects for real-time rendering within a PBR environment,
  • optimizing work and maintaining a balance between quality and performance in-game,
  • managing the VFX team and sharing valuable feedback with them on a regular basis for the work/task that they are doing.

You meet our expectations if you have:

 

  • min. 5 years of experience in creating visual special effects for AAA games,
  • proven record of managing teams within the game development industry,
  • great creativity, artistic skills and commitment,
  • advanced knowledge of Adobe Photoshop,
  • ability to create sprite animations (3D Studio Max, Maya, Houdini),
  • knowledge of issues related to particle effects,
  • familiarity with industry trends and standards in video games,
  • good knowledge of applications for liquid simulations (3D Studio Max z FumeFx, Maya z FumeFx, Realflow, Houdini),
  • experience in cooperation with programmers to achieve the best visual effects,
  • very good command of English.
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