Unia Europejska
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Gameplay QA Analyst

Wrocław, Warszawa

Our QA department strives to ensure the highest quality of games created by Techland. The QA team consists of functional, automatic, and compliance testers, as well as QA tool programmers. We test both our proprietary technology, as well as the games we produce with it.

As a QA Analyst you will be responsible for providing reliable and up–to–date information about the state of the game. Your main task will be to report complete, detailed, appropriately prioritized bugs and verify fixes. In addition to bug reporting, we work with developers to implement new solutions, including evaluating them from the player's point of view and taking care of their quality. Thanks to that we, have an influence on how our games will be received by players.

In the team, we value a proactive approach to solving problems, independence and a sense of responsibility for the tasks performed. It is indispensable to be able to communicate effectively with both fellow QA, as well as with other production departments. QA in the vast majority consists of game enthusiasts – we talk about games while eating lunch, at integration events and in the corridors. Thanks to the extensive knowledge of games, we can provide better feedback to fragments of the game being created.

Your daily tasks:

  • working on functional tests of our games,
  • creating test cases,
  • finding defects and reporting them in a consistent and measurable form,
  • prioritizing bugs depending on the project phase,
  • signaling design risks to the QA Lead,
  • close co–operation with the whole QA team in terms of covering key game areas with tests and taking care of the QA work methodology,
  • providing feedback about chosen game fragments.

You meet our expectations if you have:

  • a minimum of one year of experience in testing video games,
  • ability to analyze and process data,
  • thoroughness, proactivity and focus on completing all objectives,
  • excellent communication skills,
  • very good knowledge of the gaming industry (and actively playing games),
  • good command of English.

Nice to have:

  • experience in using game engines (Unity, Unreal etc.),
  • released a game while working in a similar position.
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