Techland

Unia Europejska
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Game UX Researcher

Work Model: onsite / hybrid

Warszawa, Poland; Wrocław, Poland

Company Description

Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 400 highly-skilled professionals driven by a passion for gaming, always striving for the best quality. 

We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release. 

On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date. 

Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences.

At Techland, we believe in treating our players with care and respect. We are gamers ourselves and we understand that honesty, transparency and integrity, coupled with an ambitious approach to everything we do, is the right way to go. 

If you possess analytical skills, organizational prowess, and ease in communication, we want to hear from you!

The position is carried out in a hybrid model:

- from our office in Wrocław - 2 days a week in the office, and 3 days remotely,

or

- from our office in Warsaw - 2 days a week in the office, and 3 days remotely + delegation to Wrocław according to the play test calendar.

Job Description

  • Planning and execution of playtest activities across Techland’s portfolio,
  • Identifying stakeholder needs and transforming them into research goals and long-term research roadmaps – both proactively (uncovering needs) and reactively (addressing stakeholder briefs),
  • Recommending most effective approach to stakeholders’ research needs, building on current game UX research standards and harnessing a variety of methods (surveys, interviews, telemetry, game video analysis, eyetracking, inferential statistics etc.),
  • Analyzing playtest results and crafting actionable insights supporting product-refining iterations,
  • Effective communication of research findings to a diverse group of stakeholders, both verbal and written,
  • Driving creation of research strategies within the playtest area aligned with Techland's business priorities, including tracking market trends within this area,
  • Understanding and feedbacking game builds in order to incorporate them into research activities,
  • Developing close working relationships with stakeholders (Product, Design, Analytics, QA Teams),
  • Driving a culture of 'player-centric' game development, aligned with broader understanding of consumers,
  • Cooperation with consumer research lead in order to identify synergies between player and consumer understanding.

Qualifications

 

  • True passion for video games, knowledge of latest titles and current trends in the industry,
  • At least 2 years of experience in user experience research, ideally in the gamedev space,
  • Fluency in English,
  • Deep understanding of the methodology and specifics of User Experience research, including recent trends and developments in the industry,
  • Skilled in synthesising broad datasets into actionable, user-friendly reports, tailored to stakeholders’ specific profiles,
  • Excellent planning, communication, and interpersonal skills,
  • Detail-oriented and highly efficient,
  • Technological prowess with regard to the gaming space,
  • Ability to build and maintain trusted relationships with stakeholders across all levels of an organization,
  • Ability to present to senior stakeholders and facilitate broader design discussions within the team,
  • Thoroughness, reliability, and timeliness in the implementation of tasks,
  • Knowledge of R and/or Phyton is welcomed.

Additional Information

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, psychological support, gifts for different occasions,
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner,
  • A constant stream of company newsletters, PR & project updates so you will always be in the know,
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes,
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Wrocław/Warsaw office).

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