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Creation of visual special effects (e.g. explosions, flames, dust, sprays of water, effects of magic) based on particle systems; to be used in Techland’s video games.
- creation of particle effects in Techland’s FX editor (learning the software),
- creation of FX elements - drawing textures, script editing for materials and effects,
- co-design of special effects (close cooperation with FX programmers),
- active participation in the game graphics improvement process.
- great creativity, artistic skills and commitment,
- advanced knowledge of Adobe Photoshop,
- ability to create sprite animations (3D Studio Max, Maya, Houdini),
- knowledge of issues related to particle effects,
- knowledge of industry trends and standards in video games.
- fluent communication in English.
- experience in creating visual effects for video games,
- good knowledge of applications for liquid simulations (3D Studio Max z FumeFx, Maya z FumeFx, Realflow, Houdini),
- experience in cooperation with programmers, to achieve the best visual effects, using given technology.