Techland

European Union
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Senior Level Designer

Wrocław, Warszawa

As a Senior Level Designer you will be responsible for creating attractive gameplay and an engaging story for the player to experience.

Your daily tasks:

  • designing, building locations, scripting, iterating and optimizing levels / quests in the open world game,
  • co–creating and then transfroming the project vision into a playable environment,
  • close co–operation with a group of specialists from different fields – art, programming, design, audio, animation, etc.

You meet our expectations if you have:

  • experience in creating games (at least 5 years of experience or one published AAA project) as a Level Designer / Senior Level Designer,
  • ablility to design and create a game environment that is engaging and understandable to the player, provides a diverse playthrough and will be attractive and aesthetically believable,
  • good grasp of any editor, regardless of it being Unity, Unreal, RedKit, Cryengine, RoadHog, or Techland's proprietary DevTools,
  • understanding how to solve a problem when you hear that "through the indirect leading of the player, we have to make them end up in point X",
  • a good sense of what will play well and what will be frustrating,
  • willingness to develop our technology and engine in terms of Level Design,
  • willingness to work with other people to achieve a common goal,
  • willingness to share your knowledge, exchange experiences and think out of the box,
  • very good command of English.

Nice to have:

  • knowledge of architecture,
  • artistic skills (drawing, painting, modelling, etc.).
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