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QA Tester


The main task in this position is to ensure the stability, efficiency and reliability of our in–house technologies for game creation (engine, editor, other tools) through:

  • creating test plans and test cases, their realization and maintenance,
  • active participation in the daily work of the Scrum technology team (stand–ups, grooming, planning, etc.),
  • ongoing support of technology users (most often Level Designers),
  • bug analysis and signaling project risks to the QA Lead and Producer.

We expect:

  • a minimum two years of experience in manual testing of complex software,
  • experience in verifying the correct operation of new functionalities provided by programmers,
  • the ability to analyze and process data,
  • willingness to develop skills related to programming automatic tests,
  • thoroughness and focus on the realization of objectives,
  • good communication skills,
  • good English skills.


Nice to have:

  • general orientation in the games market and tools for creating them (UnrealEditor, Unity, CryENGINE, tools for modding games).
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