Techland

European Union
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Cinematic Artist

Wrocław

The main task at this position is providing the fluent narration in the game through:

  • creating interesting cutscenes (narrative and dialog scenes),
  • working with the narrative, design and art teams,
  • taking care of the technical performance of game fragments being built.

We expect:

  • experience in creating cinematics for games movies or series,
  • practical knowledge of the principles of staging and camera operation,
  • knowledge of the principles of film editing,
  • basic knowledge of character animation,
  • authentic interest in video games (knowledge of trends, ability to analyze games in terms of handling narration),
  • ability of tell a logical, cause and effect narrative.

Nice to have:

  • knowledge of any editors used to create games,
  • basic knowledge of  Motion Builder or Maya software.
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