European Union
See all open positions

Audio Designer


Your daily tasks:

  •  full sound implementation for the missions / levels / cutscenes (using Techland's proprietary technology), as well as proposing changes in the sound design of existing levels,
  •  designing and building new sound systems and features in Wwise and engine,
  •  recording, designing and mixing sound effects,
  •  integrating audio content using Wwise, scripting, and other in-house software,  
  •  quality assurance for the implementation of audio assets, testing of playability and games for audio.

You meet our expectations if you:

  •  are familiar with any level editors *e.g. Unreal Engine, CryEngine,
  •  are familiar with middleware WWISE,
  •  have excellent skills with sound editing tools such as: Reaper, Sound Forge, RX,  
  •  are familiar with trends and orientations in sound / music in games or films,
  •  have 3 years of industry experience in a video game or post-production setting,
  •  have a strong musical sense, 
  •  are passionate about video games,
  •  are independent, dynamic and proactive.

Nice to have:

·  experience in designing and implementing levels for video games.

Apply now
Ok! I got it!Our website uses cookies. We use cookies to create a more personal experience. However, if you don’t feel comfortable with this, you can change the way cookies work for you in your browser’s settings.

Please enter your date of birth