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Animators at Techland work in interdisciplinary teams. Together with programmers and designers are an integral part of the game creation process.
Your daily tasks:
- creating character and object animations for AAA games,
- crafting gameplay experience,
- implementing created animations in the C-Engine animation system.
You meet our expectations if you have:
- at least 2 years of experience in the video games industry,
- experience in working on AAA games (for PC, PS4, Xbox One),
- familiarity with animation systems (e.g. Unreal, Unity),
- proficiency with 3D software, such as 3ds Max, MotionBuilder or Maya,
- experience working with Motion Capture data,
- experience working on tasks autonomously and delivering results on time,
- good communication skills to interact with other teams - programmers, 2D artists, 3D artists, VFX artists, etc.,
- passion for games, knowledge of and interest in the gamedev industry,
- very good command of English.