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Technical People Manager


The main responsibility of the person employed in this position is managing a team (around 25–30 specialists) as part of a project structure, including:  

  • care for the contentment and motivation of team members:
    • employee development (mentoring, coaching, support in setting and realizing individual goals, organizing knowledge transfer and relevant training, etc.),
    • responding to the current needs of employees and solving their problems,
    • providing current feedback to the team members about the results of their work.
  • care for work methodology:
    • increasing work efficiency through standardization and automation of processes,
    • planning the department's annual budget, its reviews and realization,
    • allocation of resources to projects (recruitment of new employees, adaptation of employees, movement within the framework/between projects),
    • implementing changes in organization,
    • caring for formal employee matters (including holidays, work time records, workstation equipment),
    • ensuring constant compliance of the organization with legal, quality and safety standards,  
  • co–operation with the HR department,
  • co–operation with the People Manager team in order to work out common tools and good practices.


  • minimum three years of experience in a position related to managing people or a development/programming team in the IT industry,
  • ability to build relationships and maintain good relations with colleagues, communication skills,
  • knowledge of ways to motivate employees, understanding their needs and differences between them,
  • ability to inspire people to develop and focus on seeking new opportunities for development activities in the organization,
  • experience in recruitment and employee adaptation,
  • the ability to effectively collect and provide feedback to employees,
  • focus on achieving results and looking for solutions,
  • experience in conducting trainings, presentations,
  • ease of reaction in a changing environment (e.g. work under time pressure, changes in project teams),
  • high level of energy, personal culture,
  • knowledge of English allowing free communication and understanding of training materials/technical documentation.


Nice to have:

  • programming experience and/or work at a company that creates video games,
  • knowledge of the computer game industry from a player's perspective.


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